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Xonotic has many pickups that are essential to gameplay. Below is a list of common pickups for health, armor, and ammunition. This page doesn't include weapon pickups or powerups.

HealthEdit

Health pickups add health to the player's health which remains stable (doesn't slowly decrease) for values at or under 100, and cannot go above 200.

ArmorEdit

Armor pickups add armor to the player's armor which remains stable (doesn't slowly decrease) for values at or under 100, and cannot go above 200.

AmmunitionEdit

All ammunition pickups, which the exception of cells, take 4 pickups to give the player the maximum possible amount of that ammunition. Cells require 6.